“Players can expect both familiar and exciting new features in the future of SWTOR,” stated McKay. While not revealing specifics, the team is dedicated to improving and expanding the game.
Rumors of SWTOR‘s studio change had been circulating, and IGN confirmed that EA and Broadsword had signed a letter of intent. Broadsword, known for community-driven experiences, was chosen as the new developer. EA emphasized their commitment to the game’s growth and evolution.
Reassuring players, McKay posted on the SWTOR forums, stating that all future content updates would proceed as planned. Concerns about the game entering “maintenance mode” were addressed by executive producer Keith Kanneg, who affirmed the ongoing plans for updates.
Excitement for the future of SWTOR was echoed by Kanneg, expressing the team’s enthusiasm for realizing their vision alongside players and fans.
The transition unfortunately resulted in layoffs, as some developers would move to Broadsword, while others would not. McKay acknowledged the difficulty of these decisions and assured support for affected team members in finding new roles within EA.
The studio change allows BioWare to focus on the development of the highly anticipated new installments in the Dragon Age and Mass Effect series, beloved franchises of the company.
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