If you’ve been following the horror genre, you’ve likely heard about the System Shock remake over the past decade. Despite Kickstarter, developmental restarts, and Covid-19 delays, Shodan is back and taking the horror scene by storm. The timing is perfect with AI-themed remakes and indie horror development gaining ground. CEO of Nightdive Stephen Kick and director of business development Larry Kuperman share their thoughts on the game’s release, horror trends, and AI in game development. Despite delays, System Shock’s release was always intended and the human touch was essential in creating a modern look that pays homage to its roots. Though AI has its place in game development, it cannot replace human creativity. Even though the credits for System Shock are substantial, the previous team was not credited for their contributions that were ultimately unused. Nevertheless, the game is available for download on PC.
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Eugen Boglaru is an AI aficionado covering the fascinating and rapidly advancing field of Artificial Intelligence. From machine learning breakthroughs to ethical considerations, Eugen provides readers with a deep dive into the world of AI, demystifying complex concepts and exploring the transformative impact of intelligent technologies.