Home Gaming EA, Creator of FIFA, to Cut 6% of Employees, Anticipating 0 Million in Associated Expenses

EA, Creator of FIFA, to Cut 6% of Employees, Anticipating $200 Million in Associated Expenses

Electronic Arts, one of the leading videogame publishers, has announced its plans to lay off approximately 6 percent of its workforce and downsize its office space. This move makes EA the first major player in the industry to declare job cuts amidst a trend of layoffs across technology firms. With the looming possibility of an economic downturn and rising interest rates worldwide, companies like Meta Platforms and Amazon.com have already initiated a second wave of job cuts. In fact, tech layoffs have reached a staggering 63,000 in just the first two months of this year, as revealed by data from Challenger, Gray & Christmas Inc.

EA, which employed around 12,900 individuals by the end of March last year, anticipates facing charges ranging from $170 million to $200 million due to the restructuring process. CEO Andrew Wilson stated in a blog post that the company aims to focus more on projects aligned with its strategy, review its real estate footprint, and restructure certain teams. For employees affected by these changes, EA will provide opportunities to transition to other projects. In cases where such transitions are not feasible, the company will offer severance pay and additional benefits.

The video game industry as a whole is grappling with a decline in player spending, marking a significant shift from the extraordinary growth experienced during the pandemic. According to analytics firm Circana, video game sales have remained stagnant so far this year, with a 2 percent decrease in spending on video game content across platforms.

Earlier this year, Electronic Arts revised its annual bookings forecast downwards due to the delay in releasing a game based on the beloved “Star Wars” franchise. However, the recently launched Hogwarts Legacy game from Warner Bros Discovery managed to top the videogame sales charts in February, according to Circana.

In conclusion, Electronic Arts’ decision to implement job cuts and reduce office space demonstrate its proactive measures to prioritize its strategic goals. Despite the challenges faced by the industry, EA remains committed to supporting its employees during this transitional period. As the gaming landscape continues to evolve, it will be interesting to see how the market adapts to changing player spending habits and adjusts its strategies accordingly.

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