Thanks PS5 and Xbox Series X for making ray tracing cool


When the Nvidia GeForce RTX 2080 and RTX 2080 Ti made their debut way back at Gamescom 2018, the way Nvidia CEO Jensen Huang was selling the technology was totally working on me. I’ve always been the type of person that values eye candy in PC games over frame rates, always choosing to play at 30 fps, rather than daring to lower settings below the highest settings. 

Ray tracing was, and is, the ultimate eye-candy. Beyond being a technological marvel that it even works in real time in video games right now, there have been games like Control and Metro Exodus where the tech has truly heightened the presentation of the game. 




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