SuperGaming’s Multiplayer Shooter: From Silly Wars to Battle Stars and Beyond, Thanks to a Streaming Strategy.

SuperGaming, a game developer based in Pune, is making waves in the gaming industry by collaborating with popular games streamer, Techno Gamerz, and localising games, including a Mumbai-based game map and playable characters, all with the promise of putting India on the global gaming map. SuperGaming is also working closely with Apple in India and was recently featured at the new Apple BKC store in Mumbai. The company’s Battle Stars game received a significant attention boost after being featured in an Apple event, getting attention from Techno Gamerz’s association.

Battle Stars started as Silly Wars, a mode within another SuperGaming game called Silly Royale. The success of Silly Wars sparked the decision to create Battle Stars as a standalone game. The entire process of developing Battle Stars lasted around a year. SuperGaming built a scalable and smooth-flowing multiplayer online experience for Battle Stars relying on a combination of proven technology and their own expertise. The game runs on Unity and employs SuperPlatform, a custom-built sandbox tech stack that powers many functions, such as play data management and multiplayer matchmaking.

SuperGaming works closely with Apple App Accelerator, which offers advice on user engagement and market nuances, among other things. The company gears content tailored for the platform, such as specific Battle Stars heroes like Divya or the Mumbai map.

Despite the challenges of being in the game development field in India, SuperGaming remains one of the early movers in the industry. While many Indian gamers still prefer international games like Call of Duty, Grand Theft Auto, and Valorant, Roby John, SuperGaming’s CEO, believes that this preference makes it easier to sell audiences on the idea of an Indian shooter or Battle Royale game. Nevertheless, there are still no large-scale formal training centres dedicated to gaming in India, leaving a vast talent pool without a school.

Roby says honing the craft of game-making for years is the key to success in the industry. SuperGaming has seen success with MaskGun, Silly Royale, PAC-MAN, and now, Battle Stars.



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