Halo 4 is the sixth and final game coming to PC through Halo: The Master Chief Collection. It’s available now for testers, but the public release is still a little ways off. While we wait for that, developer 343 Industries has now shared gorgeous new images from Halo 4 on PC and informed fans a little bit more on what to expect when it arrives.
Starting with the images, the screenshots show off a few locations from Halo 4’s campaign. The images had to be downscaled for publishing, but 343 tells fans, “trust me, it’s glorious in 4K 60.”
Halo 4’s official release on PC will also serve as the introduction of new graphics settings. Design director Max Szlagor said these will include the ability to adjust UI gamma and detail independently of game gamma and detail, along with new options for things like graphics quality, shadow quality, effects quality, details quality, and anisotropic filtering.
Additionally, there will be expanded customization. For Halo 4 specifically, players will be able to customize individual armor pieces, and you can see a preview of this in the image below. Finally, Halo 4 will introduce the Champions Bundle weapon skins that originally appeared in Halo 4 years ago. In MCC, these can be earned by completing objectives in the Season 4 refresh.
Halo 4 is the sixth and final Halo game coming to PC through The Master Chief Collection, following Halo: Reach, Halo: Combat Evolved, Halo 2, Halo 3, and Halo 3: ODST. These games can be purchased individually or through a bundle.
Despite calls for it, Microsoft has no plans to add Halo 5 to The Master Chief Collection either on PC or Xbox One.
In other news about The Master Chief Collection, Microsoft is updating the game for Xbox Series X/S to support 120fps/4K.
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