‘Metroid Dread’ update fixes game crashing progression bug


A new Metroid Dread update fixes a game-crashing progression bug that some players were encountering.

The bug occurred near the end of the game and was causing considerable trouble for players afflicted by it. It occurred when players destroyed a door while a map marker for that specific door was displayed on the map. Once that happened, the game closed down and an error message appeared.

Last week, Nintendo described a fix for the issue. A post from Nintendo support explained that players should restart the game and remove the door icon map marker before reaching the door. That way, a crash will not occur.

Now, players won’t have to worry about that as the latest software update means they won’t have to micro manage how they place door icon map markers.

The patch notes also explain that the update has “fixed several other issues to improve overall gameplay experience”. What that actually means has not been elaborated on. We assume it’s likely that these are stability fixes and other updates that are not likely to be noticeable during regular play.

In our review of Metroid Dread, we declared it was a “stunning finale to the 2D Metroid saga”.

In other gaming news, Xbox Game Studios boss has explained how the publisher “jumped at the chance” to work with Crystal Dynamics on its upcoming Perfect Dark reboot.



Read original article here

Denial of responsibility! TechCodex is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – [email protected]. The content will be deleted within 24 hours.


This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More