Godfall continues to look like what we’ve come to expect from launch titles on next-gen consoles.
To wrap up today’s State of Play live stream, Sony decided to show off an extended look at Counterplay Games’ upcoming PS5 title Godfall and in the process proved that sometimes, less is indeed more.
Lasting nearly ten minutes, the Godfall portion of this edition of State of Play was far and away the biggest focus of the show. In the process, we got to finally get a really extensive look at the “looter-slasher” and what it will allow players to do. The video focused on the various weapons you’ll have at your disposal, some of the different abilities you can utilize, and gave a general rundown of how loot will work. The trailer then wrapped up by showing off a look at one of the game’s bosses.
The only problem with what was on display is that, man, Godfall just continues to look really boring. Even as someone who loves titles that Godfall is seemingly trying to bring together in an unholy marriage (Dark Souls, Destiny, etc.), the combat itself seems to lack any sort of major punch. Rather than doing anything wholly unique, the game just seems to be trying to capitalize on a variety of different popular subgenres all at once. It has the feeling of being a jack of all trades, master of none.
So what do you think? Am I being too harsh on Godfall? Do you like how it’s shaping up? Let me know down in the comments.
As for the presentation itself, you can find it attached below. Godfall is set to release later this year on both PS5 and PC. Let’s hope that the final product is way better than the impression I’ve received thus far.
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