From the last few years, Players have been emulating and modding Super Mario 64. And now, a new port of the game has surprisingly appeared online which is a fully functional, native 4K version of the game for PC, powered by DirectX 12.
Today, a YouTube channel called Unreal posted a 12-minute gameplay video of the new port. Although it looks like the Super Mario 64, it is not the one which we have played on Nintendo 64. This version of the game is not emulated and has built-in controller support, including the ability to use analog sticks to move the camera.
Unlike other fan-made ports and homebrew games based on Nintendo properties, the Super Mario 64 PC port dropped without advance notice. The port can be difficult if you don’t know where to look — even most Reddit comment threads won’t link the game.
“They actually did it the right way,” wrote Reddit user Jadentheman, in response to the fully released project. Instead of announcing DX12 Super Mario 64 and putting out a single level, the creator dumped the entire game online over the weekend with little fanfare.
While Nintendo will surely hunt down download links to the game, the sudden release gives players a short window to find the game and download it before it goes away. That’s the reason why fans are trying to protect the new PC port by not sharing it on public forums.
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