DayZ Update 1.07 Patch Notes Released


DayZ is a popular survival game which was first introduced as its testing version. The testing phase of the game was there for five long years and in the year 2018, the game was originally launched on Windows. Soon after that, the same game was made available for the Xbox One and PlayStation Consoles in the year 2019. Today, DayZ game has received a new update i.e. 1.07.

The new DayZ 1.07 update goes live and you can now update the game to this latest version. The update now has the latest patch notes with the version number 1.07. It’s kind of a major update of the game which brings a number of new features to the existing game.

Apart from this, the new contents of the game have reinvented the gameplay. The gameplay of this game is now even more exciting. If we talk about the new update, it brings a new Repeater Carbine weapon that uses .357 rounds and the 12ga Rubber Slugs. These Carbine weapons can be used by any of the available shotguns while playing the game.

Additionally, the update has also fixed the potential issues and bugs reported by the professional games. Many of the existing players have reported some issues with the previous update of the game. All the issues have now been fixed with the latest patch notes of the game.

The update has added new Amusements Parks to explore and much more visuals to make the gameplay look more premium. The update goes live and started rolling out for the users of the Xbox One and PlayStation 4.

If you are a big fan of this game and want to see what’s included in the new update, then here we have listed down the full patch notes with full details here. Follow the official patch notes of the DayZ game for more information about the update.

DayZ Update 1.07 Patch Notes


  • Added: Repeater Carbine
  • Added: .357 Rounds
  • Added: 12ga Rubber Slugs
  • Added: Amusement park locations throughout Chernarus


  • Fixed: A client error caused by re-encountering the weapon you dropped during a previous death
  • Fixed: The map always used to open at the top left corner (now remembers the last opened position)
  • Fixed: Disabled “Jump out” action for back seat passengers of the ADA 4×4
  • Fixed: Action circle was missing while dismantling the oven
  • Fixed: The player can no longer attach both the suppressor and compensator to the SG5-K
  • Fixed: Issue caused by starting an action with a different item in your hands between client and server
  • Fixed: An animation glitch related to throwing
  • Fixed: Several types of inventory interactions related to item swapping
  • Fixed: Water bonus from wells was added to early in the action
  • Fixed: Infected would not cause bleeding as intended
  • Fixed: Issues with doors in the aircraft hangar, hospital, school, harbour crane
  • Fixed: Issues with the sounds of doors in the fire station and big ATC buildings
  • Fixed: Issues with a ladder on the construction site
  • Fixed: Piles of wooden planks could spawn on top of each other
  • Fixed: The big doorway of the sawmill had bullet collision
  • Fixed: Object placement fixes for Enoch and ChernarusPlus terrains
  • Fixed: A yellow heat comfort was giving a penalty on health regeneration
  • Fixed: Position of the combination lock widget, LODs and textures
  • Fixed: The player could collide with individual ivy parts
  • Fixed: The Denim Skirt showed the wrong colour in 1st person mode
  • Fixed: Infected could not navigate into the large grey shed
  • Fixed: The Construction Light behaved weirdly when thrown
  • Fixed: It was not possible to empty liquid containers in interior spaces
  • Fixed: Blue Athletic Sunglasses had a green texture (
  • Fixed: The Thermometer would always display 0 degree (
  • Fixed: Night vision was darkened when someone entered the players network bubble (
  • Fixed: Base building actions could be mixed up resulting in building the wrong part
  • Fixed: Barrel with holes was still able to store liquids (
  • Fixed: Missing icon for the night vision goggles attachment slot
  • Fixed: NVGs were not operable while holding an item in hands (
  • Fixed: Door of the Radio Station would spawn opened half-way
  • Fixed: Belts with attachments could be put inside clothing items


  • Changed: Global lighting changes (ground-lighting addition, brightness of day and night, shadow contrast during clear weather, rain visual tweaks, darker clouds during overcast)
  • Changed: Updated the inventory attachment icons (missing icons added, some icons tweaked and unused removed to free space for more in future)
  • Changed: Clean-up of the car damage zones
  • Changed: Lowered the amount of leaked coolant when the radiator is destroyed in the car
  • Changed: The open option for the fence gate can be accessed easier
  • Changed: Removed the collision from Barbed Wire
  • Changed: Barbed Wire now causes bleeding sources instead of shock damage
  • Changed: The fence and watchtower kits can be dismantled
  • Changed: Heavy items (with collision) are dropped using physics
  • Changed: Rework of the combination lock destruction (requires more time, but in shorter cycles)
  • Changed: Sawing a pile of wooden planks is now a truly continuous action
  • Tweaked: Decreased range of the night light, and changed its colour, position and brightness for better immersion
  • Tweaked: The fence gate opens and closes slower
  • Tweaked: Inventory view of the Assault Helmet Visor
  • Tweaked: You receive one additional plank when cutting down a wooden log
  • Tweaked: You receive one more wooden log when cutting down most trees
  • Tweaked: Base building materials are now placed more clear
  • Tweaked: Sorted the attachments icons of firearms
  • Tweaked: The base building build action won’t show up at all when it is being blocked (previously allowed to execute without result)
  • Tweaked: Adjusted the logic behind obstacle checks when building base building parts
  • Tweaked: The map is now full screen
  • Tweaked: Removed the collision from tourist trail poles
  • Tweaked: The pickaxe can build watchtowers and fences again


    • Added: Admin log parameters to selectively monitor certain player actions (will be enabled shortly)
    • adminLogPlayerHitsOnly = 0;    //1 – log player hits only / 0 – log all hits ( animals/infected )
    • adminLogPlacement = 0;    //1 – log placement action ( traps, tents )
    • adminLogBuildActions = 0;    // 1 – log base building actions ( build, dismantle, destroy )
    • adminLogPlayerList = 0;    // 1 – log periodic player list with position every 5 minutes
    • Added: New server config parameters to customise night lighting (will be enabled shortly)
    • lightingConfig = 0; // – 0 for brighter night, 1 for darker night
    • disablePersonalLight = 1; // – disables personal light for all clients connected to server

For the latest tech news and updates, Install TechCodex App and follow us on Facebook and Twitter. Also, if you like our efforts, consider sharing this story with your friends, this will encourage us to bring more exciting updates for you.

Get real time updates directly on you device, subscribe now.

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. AcceptRead More