Call of Duty: Black Ops Cold War is releasing on November 13, and unlike last year’s Modern Warfare, it’ll feature a Zombies mode. Treyarch usually goes all-out with these modes, and Cold War should be no different–the developer is planning ahead for the now-traditional hunt for Easter eggs within Zombie mode.
In a tweet, Treyarch has promised that the “main Easter egg quest,” along with related side quests, will be made live in Zombies mode nice and early–from 8:30 AM PT on November 13. That means that North American CoD fans will have time to purchase the game digitally and download it, and that folks in earlier time zones throughout the world (as well as media) won’t have an advantage in hunting them down.
Attention, #Zombies friends!
We’re aiming to turn on the main Easter Egg quest (and several side quests) in #DieMaschine WORLDWIDE as early as 8:30 AM PT on Nov. 13th, so everyone can start the hunt together.
Stay tuned for exact timing updates as we get closer to launch. pic.twitter.com/aZWsqtOK3R
— Treyarch Studios (@Treyarch) November 12, 2020
If you want the glory of being part of the first team to discover some of these Easter eggs, you’d best start planning with your squad now. Hunting down all the secrets has become an increasingly big part of Zombies mode over the years.
In Black Ops 4, finding Easter eggs granted players access to various unique powers and traps. Discovering all the different Easter eggs requires players to work together, while also dodging enemy zombies.
Zombies mode in Cold War promises various changes compared to old versions, with cross generation and console play enabled, and a Battle Pass system that is shared with Modern Warfare and Warzone, too. GameSpot spoke to lead designer Tony Flame recently about why Call of Duty has adopted shared progression.
Call of Duty: Black Ops Cold War is the first Call of Duty game on the next-gen consoles, the PlayStation 5 and Xbox Series X. If you purchase the game for PS4 or Xbox One, you can upgrade for free within the same console family when you get your hands on one of the new systems.
Weapons and attachments in Zombies will have rarity ratings, with greater damage output for higher rarity ratings. The studio says this is aimed at allowing any weapon to be sustainable even through later rounds, and makes it more rewarding to open the Mystery Box.
You’ll also have plenty of combat options outside of weaponry. You can set and deploy Field Upgrades after building up your meter by killing zombies. These can have a variety of effects ranging from buffs to healing or stealth. In the heat of battle, you can craft three varieties of equipment: lethal, tactical, and support. Lethal includes multiplayer weapons like frag grenades, and support is high-powered offensive options like grenade launchers. Finally, Perks are coming back, now without limits to how many you can consume. Those will include some fan-favorites like Juggernog and Speed Cola.
And if you get too swarmed by zombies, you can get out with a new Exfil option. That will severely increase the zombie threat while you make it to the chopper, but if you can escape, you’ll get rewarded.
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